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The presentation "Crowd dynamics" explains the process of simulating the movement of a large number of entities or characters. The process is commonly used to create virtual scenes for visual media like films and video games, and is also used in crisis training (helping achieving better strategies against disasters), architecture and urban planning (through the implementation of age friendly city policies), and evacuation simulation (helping managing e.g. protests, rebellions, concerts, sporting events, religious ceremonies and large expositions). Crowds have been studied as a scientific interest since the end of the 19th Century. Gaining insight into natural human behavior under varying types of stressful situations will allow better models to be created which can be used to develop crowd controlling strategies. Crowd understanding calls for both contributions from the humanities (e.g. anthropology, psychology, sociology, architecture) as well as the hard sciences (e.g. physics, engineering, applied mathematics, computer science). The presentation is a guided tour through the most important elements of crowd dynamics. It starts from Prof. Iain Couzin's studies about cooperation of the insects in the locust plagues. Next, it presents the models of birds swarming. Finally, it demonstrates the Prof. Dirk Helbing's application of the science of pedestrian motion to the annual pilgrimage of Muslims to Mecca in Saudi Arabia, where hundreds of people were crushed, trampled and choked to death every few years. Crowd modeling made such crowd disasters much less likely.
Microsoft Office needed
Knowledge acquisition gain
Basic knowledge about modeling of crowd dynamics and complex systems